Stage 01
Scoping call
30 minutes with Matt. We walk through the FLOW Method on a real workflow. Honest fit check — if we’re not right for you, we say so and point you somewhere better.
Pricing
We don’t profit from understanding your problem. We profit from building the solution. That’s why Discovery is at cost — and why everything else is published openly below.
Every stage, every rate
Stage 01
30 minutes with Matt. We walk through the FLOW Method on a real workflow. Honest fit check — if we’re not right for you, we say so and point you somewhere better.
Stage 02
We map the workflow at all four FLOW Method layers — Process, Step, User Story, Acceptance Criteria. Output: a scoped quote for the next Release. At cost. We don’t mark this up.
at cost
Stage 03
One complete, discrete, usable workflow built and shipped. Includes walkthrough video and a review call. Then we kick off the next Discovery. Total cost is set by the Discovery scope before the Release starts.
scoped per Release
Why Discovery at cost
Most consultancies bury the markup in the “research phase.” The result: they have a financial incentive to drag Discovery out and pad the quote at the end.
We put Discovery on the same financial footing as our own salaries. No margin on Discovery means we move fast and scope honestly — because we only make money once you decide to build.
The result: ~75% of scoping calls become engagements. Not because we’re great at sales, but because the math is on the table.
Common questions
No. Discovery is what makes the Release scope accurate. Skipping it almost always means re-doing it later — and you pay more in rework than in the original Discovery.
It's market for senior no-code work. We don't discount the rate; we scope smaller Releases if budget is tight.
Discovery sets the scope. If we underscope, we eat the overage. If you change the scope mid-Release, that's a new Discovery.
Not really. The loop is the retainer. Discovery → Release → Review → next Discovery is open-ended for as long as you've got the next thing worth building.